                             Marathon:



 

                         The Gathering

The Collection
Marathon: The Gathering is a collection of 20 new network levels for Marathon.  The levels, each named after a Magic: The Gathering card, are typically small and simple, yet very interesting.  Each level has been successfully played on both PowerPC and '040 platforms.

The Designer
James Willson (Pi Alive, Bongo Bob) is an undergraduate in computer science at Washington University.  He is a certified Marathon freak, Magic player, big-bushy-beard wearer, and Steak-n-Shake eater.

He can be contacted via email at:  jkv1@cec.wustl.edu

The Levels
Death Rate is an indication of how often players die because of the level.
Carnage Level is an indication of how often players die because of the other players.

0	Pentagram of the Ages
Players: 2-6
Arms Distribution: Medium
Death Rate: Never
Carnage Level: Medium

1	Game of Chaos
Players: 2-4
Arms Distribution: Medium
Death Rate: High
Carnage Level: Low

(There were 80 in the original version!)

2	Mirror Universe
Players: 4-8
Arms Distribution: Medium
Death Rate: Never
Carnage Level: Medium

3	Urza's Tower
Players: 4-8
Arms Distribution: Progressive
Death Rate: Never
Carnage Level: Low/High

4	Lord of the Pit
Players: 2-8
Arms Distribution: Medium
Death Rate: Low
Carnage Level: Extreme

Woody's favorite.  It's a long way down!

5	Infinite Hourglass
Players: 2-4
Arms Distribution: Abundant
Death Rate: Never
Carnage Level: Medium

King of the hill.

6	Flight
Players: 2-6
Arms Distribution: Medium
Death Rate: Low
Carnage Level: Medium

7	Reverse Polarity
Players: 3-5
Arms Distribution: Sparse-Medium
Death Rate: Medium
Carnage Level: Low

8	Walking Wall
Players: 2-8
Arms Distribution: Sparse
Death Rate: Extreme
Carnage Level: Medium

My favorite!
Keep running.

9	Eternal Flame
Players: 2-5
Arms Distribution: Sparse
Death Rate: Never
Carnage Level: Low

10 Maze of Ith
Players: 3-8
Arms Distribution: Sparse-Medium
Death Rate: Never
Carnage Level: Low-Medium

11 Touch of Death
Players: 3-8
Arms Distribution: Abundant
Death Rate: Very Low
Carnage Level: SPNKR-Fest

12 Badlands
Players: 4-8
Arms Distribution: Special
Death Rate: Never/Extreme
Carnage Level: Low/Medium

There really are weapons to match the ammo. 
There really is a way to get back!

13 Oubliette
Players: 3-6
Arms Distribution: Medium->None
Death Rate: Never
Carnage Level: High-Extreme

There really is no way to get back!

14 Battle Frenzy
Players: 4-8
Arms Distribution: Medium
Death Rate: Ridiculous
Carnage Level: Low

Runs too slowly on some machines.

15 Mountain Stronghold
Players: 4-8
Arms Distribution: Medium
Death Rate: Never/Juggernauts
Carnage Level: Low

You really can get in once the drawbridges are down.

16 Tranquility
Players: 2-6
Arms Distribution: Dense
Death Rate: Low
Carnage Level: High

17 Barl's Cage
Players: 3-8
Arms Distribution: Medium
Death Rate: Never
Carnage Level: High

18 Armageddon Clock
Players: 3-5
Arms Distribution: Medium
Death Rate: Regular
Carnage Level: Medium

Tick...
Tock...
Tick...
Tock...
...

19 The Hive
Players: 2-5
Arms Distribution: Sparse
Death Rate: Medium
Carnage Level: Medium

Other
Woody Zenfell (The Napalm Man) is another CS undergrad and Marathon freak.  He helped with playtesting and preparing the distribution: this document, icons, upload, announcement, etc.
Mark Speckman (Mr. Clean), yet another, also helped playtest.
